Compiling GtkSheet ApplicationsCompiling GtkSheet Applications — How to compile your GtkSheet+ application |
To compile a GtkSheet application, you need to tell the compiler where to
find the GtkSheet header files and libraries. This is done with the
pkg-config
utility.
The following interactive shell session demonstrates how
pkg-config
is used (the actual output on
your system may be different):
$ pkg-config --cflags gtksheet-3.0 -Iusr/include/gtksheet-3.0 -I/usr/include/glib-2.0 -I/usr/lib/glib-2.0/include -I/usr/include/gtk-2.0 -I/usr/lib/gtk-2.0/include -I/usr/include/atk-1.0 -I/usr/include/cairo -I/usr/include/pango-1.0 -I/usr/include/freetype2 -I/usr/include/libpng12 -I/usr/include/pixman-1 $ pkg-config --libs gtksheet-3.0 -lgtksheet-x11-3.0 -lgtk-x11-2.0 -lgdk-x11-2.0 -latk-1.0 -lgdk_pixbuf-2.0 -lm -lpangocairo-1.0 -lpango-1.0 -lcairo -lgobject-2.0 -lgmodule-2.0 -ldl -lglib-2.0
The simplest way to compile a program is to use the "backticks" feature of the shell. If you enclose a command in backticks (not single quotes), then its output will be substituted into the command line before execution. So to compile a GtkSheet program, you would type the following:
$ cc `pkg-config --cflags --libs gtksheet-3.0` hello.c -o hello
The recommended way of using GtkSheet has always been to only include the
toplevel headers gtksheet.h
.